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ENDGAME PLANS
I'm sure many of you had figured it out already, but it's time for the official announcement. We are about to move into endgame.
Here is a rundown of how things will look over the next month and a half:
August 21st: We will start the event regarding the meeting at Roathus Lagoon. There are three places your characters can be during this event: with the group going to the lagoon for negotiations, with the group going to the Ura camp to protect them, and with the group remaining in the Bastion. A core will be up for grabs during this event.
August 24th (tentatively): The final 'whodunit' post will go up. With all the hints and clues revealed, this will be everyone's chance to stop at least part of the Bad Things that will be happening in the Endgame post. Figuring out the important mysteries (who is 'first son', who has been causing problems in the Bastion, why do these people keep attacking us, what are their plans for the cores) will give your characters advantages that will help make the Good End possible.
September 11th: The final event post goes up. During this event, the characters will find the final core, and any of the Bad Things they have not been able to prevent will happen. Depending on the precautions taken, it is possible to finish this event without a fight. It will be difficult to pull off, but it's possible.
September 18th: The last post for the Bastion goes up. If everyone earned the Bad Ending, then the Bad Ending will happen. If not, the characters will be able to make the final choice as to the fate of the Bastion. This post will run until that choice is made.
The Different Endings:
Please note that the endings themselves have been slightly changed from the video game Bastion, for the sake of providing some surprise for people who have played the game.
Bad End- This is the ending you will get if you fail to solve the mysteries AND fail to stop the Bad Things from happening in the post on September 11th. There are a couple variables that will affect exactly what happens, but all of the PCs will either be dead, stranded on the Skyway with no Bastion, or a mix of both.
Restore End- This is one of the four possible choices for endings to the Bastion. In this ending, the world before the Calamity is restored, and the PCs are sent back in time with their memories intact. There are a few other surprises planned for if this choice is picked.
Evacuate End- Everyone evacuates from the Bastion, and the Bastion goes through emergency procedures. There are a few other surprises planned for if this choice is picked.
Rebuild End- Nate uses the function he made to attempt to create a new planet. Please note that certain special conditions must be met for this ending to be possible. One of them is that Nate must still be alive and physically able to execute the program.
'No Choice' End- Everyone refuses to make a selection, and they live in the Bastion as they are, pumping cores and shards into the Monument to keep the Bastion afloat.
Of the four possibilities besides 'Bad End', they each have a 'Normal End' and a 'Good End', so there are nine possible endings total. The effort the PCs put in during this last month and a half will help decide just what ending the Bastion gets. After the ending is selected, one final post will be made, for PCs to play out the results of their choice.
Finally, we just wanted to say thanks to all of you for sticking with us for so long. This game wouldn't be possible without all of you, and we hope you have been having fun.
As one last 'thank you', we have decided to waive AC for the rest of the game. Have fun, and make this last month a great one!
Here is a rundown of how things will look over the next month and a half:
August 21st: We will start the event regarding the meeting at Roathus Lagoon. There are three places your characters can be during this event: with the group going to the lagoon for negotiations, with the group going to the Ura camp to protect them, and with the group remaining in the Bastion. A core will be up for grabs during this event.
August 24th (tentatively): The final 'whodunit' post will go up. With all the hints and clues revealed, this will be everyone's chance to stop at least part of the Bad Things that will be happening in the Endgame post. Figuring out the important mysteries (who is 'first son', who has been causing problems in the Bastion, why do these people keep attacking us, what are their plans for the cores) will give your characters advantages that will help make the Good End possible.
September 11th: The final event post goes up. During this event, the characters will find the final core, and any of the Bad Things they have not been able to prevent will happen. Depending on the precautions taken, it is possible to finish this event without a fight. It will be difficult to pull off, but it's possible.
September 18th: The last post for the Bastion goes up. If everyone earned the Bad Ending, then the Bad Ending will happen. If not, the characters will be able to make the final choice as to the fate of the Bastion. This post will run until that choice is made.
The Different Endings:
Please note that the endings themselves have been slightly changed from the video game Bastion, for the sake of providing some surprise for people who have played the game.
Bad End- This is the ending you will get if you fail to solve the mysteries AND fail to stop the Bad Things from happening in the post on September 11th. There are a couple variables that will affect exactly what happens, but all of the PCs will either be dead, stranded on the Skyway with no Bastion, or a mix of both.
Restore End- This is one of the four possible choices for endings to the Bastion. In this ending, the world before the Calamity is restored, and the PCs are sent back in time with their memories intact. There are a few other surprises planned for if this choice is picked.
Evacuate End- Everyone evacuates from the Bastion, and the Bastion goes through emergency procedures. There are a few other surprises planned for if this choice is picked.
Rebuild End- Nate uses the function he made to attempt to create a new planet. Please note that certain special conditions must be met for this ending to be possible. One of them is that Nate must still be alive and physically able to execute the program.
'No Choice' End- Everyone refuses to make a selection, and they live in the Bastion as they are, pumping cores and shards into the Monument to keep the Bastion afloat.
Of the four possibilities besides 'Bad End', they each have a 'Normal End' and a 'Good End', so there are nine possible endings total. The effort the PCs put in during this last month and a half will help decide just what ending the Bastion gets. After the ending is selected, one final post will be made, for PCs to play out the results of their choice.
Finally, we just wanted to say thanks to all of you for sticking with us for so long. This game wouldn't be possible without all of you, and we hope you have been having fun.
As one last 'thank you', we have decided to waive AC for the rest of the game. Have fun, and make this last month a great one!